You're compaining that they nerfed blue science? Do you now need more of them for the same amount of research?
Search found 19 matches
- Tue May 23, 2017 4:27 pm
- Forum: Releases
- Topic: Version 0.15.13
- Replies: 49
- Views: 32481
- Fri Mar 03, 2017 3:49 pm
- Forum: Questions, reviews and ratings
- Topic: Please will someone make realtime clock?
- Replies: 7
- Views: 3810
Re: Please will someone make realtime clock?
I had a feeling that might be the case, but that would be brilliant!
- Fri Mar 03, 2017 12:01 pm
- Forum: Questions, reviews and ratings
- Topic: Please will someone make realtime clock?
- Replies: 7
- Views: 3810
Please will someone make realtime clock?
Hi. My friends and I get so absorbed by this game, which is of course a credit to both the devs and the modders! It's not always helpful to be up into the early hours though, so I wonder if anyone has the skill and time (ha) to create a mod to display real rather than in game time? I can't be the on...
- Sun Nov 13, 2016 9:13 pm
- Forum: Multiplayer
- Topic: Join my huge MEGABASE project -- EXTREME HARD --
- Replies: 27
- Views: 9284
Re: Join my huge MEGABASE project -- EXTREME HARD --
Yeah I'm up to date. I can see you in the server list but still can't connect.
Also, the server list can't gegt a ping from your server, so you've got some issue there :/
Also, the server list can't gegt a ping from your server, so you've got some issue there :/
- Sun Nov 13, 2016 8:57 pm
- Forum: Multiplayer
- Topic: Join my huge MEGABASE project -- EXTREME HARD --
- Replies: 27
- Views: 9284
Re: Join my huge MEGABASE project -- EXTREME HARD --
Wierd, no change.
Do other people connect without a problem?
Do other people connect without a problem?
- Sun Nov 13, 2016 8:35 pm
- Forum: Multiplayer
- Topic: Join my huge MEGABASE project -- EXTREME HARD --
- Replies: 27
- Views: 9284
Re: Join my huge MEGABASE project -- EXTREME HARD --
what port number mate?
- Sun Nov 13, 2016 4:39 pm
- Forum: Multiplayer
- Topic: Join my huge MEGABASE project -- EXTREME HARD --
- Replies: 27
- Views: 9284
Re: Join my huge MEGABASE project -- EXTREME HARD --
Can't connect.
- Thu Jul 14, 2016 9:07 pm
- Forum: Releases
- Topic: Version 0.13.8
- Replies: 39
- Views: 32078
Re: Version 0.13.8
Hi,
When I try to use the multiplayer browser, I get the error message 'There was a mismatch on the match server in verifying your user name and token'.
What am I doing wrong?
Thanks.
When I try to use the multiplayer browser, I get the error message 'There was a mismatch on the match server in verifying your user name and token'.
What am I doing wrong?
Thanks.
- Sun Apr 10, 2016 3:23 pm
- Forum: Mods
- Topic: [MOD 0.11.x] PvP with craftable Biters
- Replies: 14
- Views: 51300
Re: [MOD 0.11.x] PvP with craftable Biters
Any news on the update?
- Sat Mar 12, 2016 7:50 pm
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 135056
Re: Friday Facts #129 - The late game
Steam should be white, yes.
Boilers should give off smoke.
Boilers should give off smoke.
- Fri Mar 11, 2016 3:27 pm
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 135056
Re: Friday Facts #129 - The late game
Late game: Thematically, once your base is at a certain point, where you can control the aliens and launch a rocket, is that not a good time for your fellow humans to begin to land and colonise the planet? Your role then would be to build the cities they require, supply the goods they need, and keep...
- Sun Dec 13, 2015 7:28 pm
- Forum: Resolved Problems and Bugs
- Topic: Crash whilst loading
- Replies: 2
- Views: 5653
Re: Crash whilst loading
You're a gentleman and a scholar, sir.
Thank you for your help!
Thank you for your help!
- Sun Dec 13, 2015 7:27 pm
- Forum: Mods
- Topic: [MOD 0.12.X 0.13.X][1.0.0] Rail logic system
- Replies: 61
- Views: 54627
Re: [MOD 0.12.X][0.0.8] Rail logic system
Hi,
When trying to use this mod, I get an error
:
Did I do something wrong?
When trying to use this mod, I get an error
:
Code: Select all
_ _RailLogicSystem_ _/control.lua:3:
_ _RailLogicSystem_ _/helpers/gui_helpers.lua:1
28: attempt to index global 'game' (a nil value)
- Sat Dec 12, 2015 11:48 pm
- Forum: Resolved Problems and Bugs
- Topic: Crash whilst loading
- Replies: 2
- Views: 5653
Crash whilst loading
Hi, I have a problem whereby Factorio crashes as soon as I try to add any mod into the game. SOMETIMES it gets through fine, but very seldom. It crashes when it gets to the 10% point on the loading screen. 0.003 2015-12-12 23:40:30; Factorio 0.12.20 (Build 17489, win64) 0.003 Operating system: Windo...
- Mon Mar 04, 2013 3:22 pm
- Forum: Gameplay Help
- Topic: Delete items from inventory
- Replies: 5
- Views: 7881
Re: Delete items from inventory
It was the demo so there was little point...
- Mon Mar 04, 2013 3:01 pm
- Forum: Gameplay Help
- Topic: I guess I'm too late to give these guys some of my money?
- Replies: 9
- Views: 10793
Re: I guess I'm too late to give these guys some of my money
Gah - one day late. Just my luck! :-O
Thanks anyway!
Thanks anyway!
- Mon Mar 04, 2013 2:57 pm
- Forum: Gameplay Help
- Topic: I guess I'm too late to give these guys some of my money?
- Replies: 9
- Views: 10793
I guess I'm too late to give these guys some of my money?
Having just found this game and loved it instantly, is it now impossible to contribute to it, and open up the full alpha?
- Mon Mar 04, 2013 2:50 pm
- Forum: Gameplay Help
- Topic: Delete items from inventory
- Replies: 5
- Views: 7881
Re: Delete items from inventory
Thanks I already filled 5 chests with the damn things!
- Mon Mar 04, 2013 2:24 pm
- Forum: Gameplay Help
- Topic: Delete items from inventory
- Replies: 5
- Views: 7881
Delete items from inventory
I accidentally (not sure how) created 1000s of inserters. Is there any way to 'dump' them?