Search found 13 matches

by glek
Fri Mar 29, 2019 2:02 pm
Forum: Resolved Problems and Bugs
Topic: [Dominik][0.17.22] CTD while dragging large power poles across ghosts
Replies: 4
Views: 1367

Re: [Dominik][0.17.22] CTD while dragging large power poles across ghosts

I reproduced this just a few moments ago. I have no exoskeletons, so moving at normal player speed.
by glek
Fri Mar 29, 2019 2:00 pm
Forum: Resolved Problems and Bugs
Topic: [Dominik][0.17.22] Game Crash after placing Big Electric Pole
Replies: 10
Views: 6047

Re: [Dominik][0.17.22] Game Crash after placing Big Electric Pole

Seeing the same crash as of this morning.

Log file in case it helps:
by glek
Tue Nov 28, 2017 4:56 pm
Forum: Ideas and Suggestions
Topic: [0.15.38] Razer Deathstalker unsupported
Replies: 2
Views: 1725

Re: [0.15.38] Razer Deathstalker unsupported

Might I suggest looking at this Github repository ? In particular, this chunk of code which seems to be where the difference between the generic keyboards and the Deathstalker Chroma comes into play. It doesn't seem terribly complicated to support the Deathstalker, but it does prove that the Deathst...
by glek
Sat Nov 25, 2017 3:37 pm
Forum: Ideas and Suggestions
Topic: [0.15.38] Razer Deathstalker unsupported
Replies: 2
Views: 1725

[0.15.38] Razer Deathstalker unsupported

Now, before people bring it up, I am aware that the Deathstalker Chroma support is much less complete than other Razer keyboards. Individual key lighting is not supported by the Deathstalker, instead this model of keyboard has three color "zones" (keypad, normal keys, and the directional/e...
by glek
Sat May 06, 2017 2:40 pm
Forum: 1 / 0 magic
Topic: Unable to move between programs
Replies: 3
Views: 1357

Re: Unable to move between programs

Factorio does not have an actual fullscreen mode, so it uses "borderless fullscreen" when you turn the fullscreen option on.
by glek
Sat May 06, 2017 2:32 pm
Forum: 1 / 0 magic
Topic: [15.5] Crash at start on: "d3d_reset_state" (extended info in log)
Replies: 5
Views: 2748

Re: [15.5] Crash at start on: "d3d_reset_state" (extended info in log)

This sounds like the issue I'm presently having with 0.15.9 after updating. I've yet to reboot my system, but that fixed it last time. I want to hear from the devs if there's any more information I can provide before I attempt a reboot.
by glek
Sat May 06, 2017 2:26 pm
Forum: 1 / 0 magic
Topic: [0.15.2] White screen at launch followed by crash
Replies: 3
Views: 1878

Re: [0.15.2] White screen at launch followed by crash

Issue is happening after updating from 0.15.5 to 0.15.9. 0.001 2017-05-06 10:25:08; Factorio 0.15.9 (build 29504, win64, steam) 0.001 Operating system: Windows 10 (version 1607) 0.001 Program arguments: "E:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: ...
by glek
Thu Apr 27, 2017 1:42 pm
Forum: 1 / 0 magic
Topic: [0.15.2] White screen at launch followed by crash
Replies: 3
Views: 1878

Re: [0.15.2] White screen at launch followed by crash

Never considering Discord possibly being the problem. If it happens again, I'll try that and report back.
by glek
Tue Apr 25, 2017 11:12 pm
Forum: 1 / 0 magic
Topic: [0.15.2] White screen at launch followed by crash
Replies: 3
Views: 1878

[0.15.2] White screen at launch followed by crash

0.15.2, for me, will not launch on Windows. I have not tested any other OS yet. What I Did Download 0.15.2 from Steam. Launch game. Attempt to update mods (Bob's stack inserters was the only one with an update). Browse the mod portal a bit in game, downloaded Bob's clock mod. Returned to main menu, ...
by glek
Sat Sep 24, 2016 4:36 pm
Forum: Not a bug
Topic: [14.9] Graphical issues with filled pipes on extra low sprite resolution
Replies: 2
Views: 1168

[14.9] Graphical issues with filled pipes on extra low sprite resolution

I've only run into this issue recently when I started playing Factorio on a laptop with less than stellar hardware. I turned the settings down and when I started making pipes I ran into this issue: http://i.imgur.com/GrOy4pf.png This seems to happen every time I load this save game. My graphics sett...
by glek
Thu Dec 31, 2015 11:42 pm
Forum: Off topic
Topic: Post your PC-Specs!
Replies: 31
Views: 33093

Re: Post your PC-Specs!

I just built myself a brand new tower a few months ago, so I've got some rather nice hardware. Cost me a pretty penny too. About $2500 CAD once it was all said and done. The short version for people who don't want to follow the link: OS: Windows 10 Professional CPU: Intel i5 4690K (w/o OC) Motherboa...
by glek
Thu Dec 31, 2015 11:28 pm
Forum: General discussion
Topic: Performance comparison for CPUs
Replies: 68
Views: 51165

Re: Performance comparison for different computer setups

Average UPS: 24000 Average FPS: 25 Factorio Version: 0.12.20 Factorio Settings: Grahics: Normal Graphics Memory: All Specs: OS: Win 10 Pro CPU: Intel i5 4690K w/o OC Board: Asus z97 Pro (w/ AC WiFi) GPU: Nvidia GeForce GTX 970 4 GB RAM: 16 GB DDR3 (4x8 GB, mixed brands) Storage: PowerSilicon 120 GB ...
by glek
Thu Dec 31, 2015 11:16 pm
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 458
Views: 278741

Re: Just bought the game; What were Your first impressions?

Believe it or not, this game came to me via Steam. Another friend of mine added it as a non-Steam game. When he booted it up, I saw the notification and thought it sounded familiar. It's now 4 days later and I haven't really played any other games. Admittedly, the holidays contributed to that a bit,...

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