Search found 6 matches

by sliderpro
Sat Mar 01, 2014 10:57 am
Forum: Mods
Topic: [MOD 0.10.x] ForceShield v0.1.12
Replies: 51
Views: 31277

Re: [MOD 0.9.x] ForceShield v0.0.1

I didn't get it at all..better check it out personaly :D
by sliderpro
Sun Feb 23, 2014 8:47 am
Forum: Mods
Topic: [MOD 0.9.x] Industrio V0.3.3 - Now with 100% less bugs !
Replies: 112
Views: 65982

Re: [MOD 0.8.x] Industrio V0.3.3 - Now with 100% less bugs !

This game cries for big stuff!
maaybe some big accumulators? (physically)
maybe moar complex coal power plants? Like dump some water in, some coal and it would give X energy fixed?
Some pollution stuff?
Alloys?

MAYBE WEATHER??
by sliderpro
Sat Feb 22, 2014 8:39 am
Forum: Mods
Topic: [MOD 0.8.8] iMod - Nuclear power! (64-bit Windows only)
Replies: 29
Views: 27704

Re: [MOD 0.8.8] iMod - Nuclear power! (64-bit Windows on

I think, we could just dump AMD for them producing x86 processors in 2014 :D

you are working on 0.9, are you not? ;)
by sliderpro
Sat Feb 22, 2014 8:26 am
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 330622

Re: [MOD 0.9.0] Treefarm v0.9.0

each time says about different prototype
by sliderpro
Fri Feb 21, 2014 4:07 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 330622

Re: [MOD 0.9.0] Treefarm v0.9.0

well. on 0.9 I have a bug - game doesnt launch with words - error while loading prototype, no such node, (user priority)
da hell? =\
by sliderpro
Fri Feb 14, 2014 8:12 am
Forum: Mods
Topic: [MOD 0.8.8] iMod - Nuclear power! (64-bit Windows only)
Replies: 29
Views: 27704

Re: [MOD 0.8.8] iMod - Nuclear power! (64-bit Windows on

однако, здравствуйте :D great to see one of the greatest and most famous modders here, immibis :lol: I d really like to start playing with your new mod, however at launch game says "cannot load lua script...expected to close at line 495 near enaibled" need a screenshot or is it just me do...

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