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You don't need elevated train tracks, but if you look at the examples in the FFF you can see that the ability to cross paths without interfering with each other is a very useful feature.
Thanks to bridges, you can do junctions as highway for cars, where it's only "merge" and no crossing like for lower throughput car roads.
Sorry if this has been asked already, but β¦
Maybe Solar Panel on Train... minimun velocity to a safe spot on land...
Their level of casually dropping ground-shaking feedback fixes into FFFs is unmatched.FuzzyOne wrote: βFri Sep 29, 2023 11:58 amOooh, and Elevated Rails, Quality and Space Age are separate official mods? So one may play a game with the Elevated Rails and Space Age mods, but not the Quality mod if one wants? This should quiet all those asking for a Quality switch (not me, I liked the Quality idea). All-in-all, incredible job!
It'll offer a lot more possibilities to increase train throughput, when bases get bigger. Also, it'll offer more possibilities overall to increase the puzzling aspect of the game, which is great