[1.1.39] Crash to desktop when a self-referencing item-name is used in a locale file
Posted: Mon Sep 13, 2021 7:19 pm
When defining localized strings, having the following in the loaded .cfg file will lead to a crash-to-desktop when the game tries to display the item name, such as when the player hovers over the example-item in the crafting menu.
Log file is attached, though I'm not sure if it's particularly relevant.
Code: Select all
[item-name]
example-item=__ITEM__example-item__