[1.1] Bob's Greenhouse Mod: some thoughts
Posted: Sun Jun 27, 2021 4:05 pm
Good mod! Some thoughts:
1. Is there any point in having the Greenhouse crafting speed be 0.75 instead of 1? Greenhouses don't accept modules or beacons (AFAIK), there is no t2 or t3 version, and the recipes they enable are only made in this one machine. What benefits does it have for the recipe crafting time be 60s and the machine speed 0.75 over recipe time 80s and machine speed 1? At least the math would be easier in the player's head.
2. Any possibility to have the greenhouse suck up pollution when working?
1. Is there any point in having the Greenhouse crafting speed be 0.75 instead of 1? Greenhouses don't accept modules or beacons (AFAIK), there is no t2 or t3 version, and the recipes they enable are only made in this one machine. What benefits does it have for the recipe crafting time be 60s and the machine speed 0.75 over recipe time 80s and machine speed 1? At least the math would be easier in the player's head.
2. Any possibility to have the greenhouse suck up pollution when working?