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[1.1.34] negative healing_per_tick doesn't damage the entity
Posted: Sat May 29, 2021 6:45 pm
by meifray
in this post
[0.17] Negative health regen doesn't work when entities are at full health(
viewtopic.php?p=423248)
it seems it should be damaging the entity.
in this post
[Twinsen][1.1.27] trees heal when healing_per_tick is 0(
viewtopic.php?p=541252)
seems this thing is no longer hardcoded
Re: [1.1.34] negative healing_per_tick doesn't damage the entity
Posted: Sun May 30, 2021 1:53 am
by Rseding91
Thanks for the report. healing per tick only works for entities that are updated. Chests do not update and so it will have no effect.
Re: [1.1.34] negative healing_per_tick doesn't damage the entity
Posted: Sun May 30, 2021 4:42 am
by meifray
thx,but if this is not a bug,I will need to know
"what entity can has this attribute and works?"
,so I can edit the wiki with this meaningful info.