[boskid][1.1.30] Produced fluid disappears
Posted: Fri Mar 26, 2021 9:37 pm
In an Angel & Bob-modded game I created a pipe connection between two chemical plants with the expectation that the pipe transports the fluid from the output port of the first chemical plant into the input port of the second chemical plant. However the fluid disappears and does not even appear in the pipe.
Here is a screenshot of the setup: In this attached savegame the situation is that the bug is present: As a workaround I am able to get the expected behavior by the following procedure:
1. delete the pipe between the two chemical plants (the left one in the screenshot)
2. place a new pipe at the same location
In the savegame I am able to trigger the bug more or less reliably (20% of all cases or more often) by
1. deleting the two plants and all surrounding structures (with ctrl-x)
2. pressing ctrl-z in order to let bots build the setup new
I have not managed to trigger this bug when placing the structures by hand - it seems like this only happens when building with bots.
Here is a screenshot of the setup: In this attached savegame the situation is that the bug is present: As a workaround I am able to get the expected behavior by the following procedure:
1. delete the pipe between the two chemical plants (the left one in the screenshot)
2. place a new pipe at the same location
In the savegame I am able to trigger the bug more or less reliably (20% of all cases or more often) by
1. deleting the two plants and all surrounding structures (with ctrl-x)
2. pressing ctrl-z in order to let bots build the setup new
I have not managed to trigger this bug when placing the structures by hand - it seems like this only happens when building with bots.