[1.1.25][mac] White screen on startup with eGPU on internal display
Posted: Sun Feb 28, 2021 7:55 am
Hi all,
I've got a bit of a strange set-up that I think is confusing Factorio: I'm using an external eGPU (AMD Radeon RX 560 in the Sonnet breakaway box) to accelerate my internal display on a Macbook Pro 2018. Factorio works fine (although very slowly) if I don't tell it to prefer the eGPU in its Finder settings, but once I turn that option on, it only shows a white screen on start-up, although sound still works fine. The log shows a ton of OpenGL invalid_framebuffer_operation errors. This issue persists with any of the options changes in the Common Graphics Problems, using Steam or the standalone game, changing the native display resolution option, changing the display resolution, or using a different version of the game. I can't find any similar issue on the forums or online, although there are a couple posts online showing somewhat similar problems on other games. I've attached my log in verbose mode and config.ini below. Thanks!
I've got a bit of a strange set-up that I think is confusing Factorio: I'm using an external eGPU (AMD Radeon RX 560 in the Sonnet breakaway box) to accelerate my internal display on a Macbook Pro 2018. Factorio works fine (although very slowly) if I don't tell it to prefer the eGPU in its Finder settings, but once I turn that option on, it only shows a white screen on start-up, although sound still works fine. The log shows a ton of OpenGL invalid_framebuffer_operation errors. This issue persists with any of the options changes in the Common Graphics Problems, using Steam or the standalone game, changing the native display resolution option, changing the display resolution, or using a different version of the game. I can't find any similar issue on the forums or online, although there are a couple posts online showing somewhat similar problems on other games. I've attached my log in verbose mode and config.ini below. Thanks!