Same here, except I didn't click Confirm; just had the changelog open for a few minutes
Code: Select all
0.003 2021-02-15 21:36:24; Factorio 1.1.22 (build 58117, win64, steam)
0.003 Operating system: Windows 10 (version 1909)
0.003 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: D:/Program Files (x86)/Steam/SteamApps/common/Factorio/data
0.004 Write data path: C:/Users/Sasha/AppData/Roaming/Factorio [118268/953770MB]
0.004 Binaries path: D:/Program Files (x86)/Steam/SteamApps/common/Factorio/bin
0.084 System info: [CPU: AMD A8-5600K APU with Radeon(tm) HD Graphics, 4 cores, RAM: 8889/16348 MB, page: 15304/23256 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
0.084 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.104 Available displays: 2
0.104 [0]: \\.\DISPLAY1 - Radeon(TM) RX 460 Graphics {0x80005, [0,0], 1920x1080, 32bit, 59Hz}
0.105 [1]: \\.\DISPLAY2 - Radeon(TM) RX 460 Graphics {0x80001, [1920,0], 1920x1080, 32bit, 60Hz}
0.240 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.566 Initialised Direct3D[0]: Radeon(TM) RX 460 Graphics; id: 1002-67ef; driver: aticfx64.dll 27.20.12033.1007
0.566 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.566 [Local Video Memory] Budget: 3464MB, CurrentUsage: 0MB, Reservation: 0/1834MB
0.566 [Non-Local Vid.Mem.] Budget: 7356MB, CurrentUsage: 0MB, Reservation: 0/3882MB
0.566 Tiled resources: Tier 2
0.566 Unified Memory Architecture: No
0.566 BGR 565 Supported: Yes
0.566 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.567 Graphics settings preset: very-high
0.567 Dedicated video memory size 4075 MB
0.774 Desktop composition is active.
0.774 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: none] [Color: 32bit]
0.774 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCwT] [B:0,C:0,S:80]
0.891 DSound: Starting _dsound_update thread
0.891 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
0.891 DSound: Enter _dsound_update; tid=12852
1.450 Loading mod core 0.0.0 (data.lua)
2.358 Loading mod base 1.1.22 (data.lua)
4.252 Loading mod base 1.1.22 (data-updates.lua)
4.556 Checksum for core: 217331212
4.556 Checksum of base: 3777792092
5.036 Prototype list checksum: 3034860339
5.136 Loading sounds...
6.071 Info PlayerData.cpp:73: Local player-data.json unavailable
6.071 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1613374097
6.432 Crop bitmaps.
104.824 Parallel Sprite Loader initialized (threads: 3)
124.260 Initial atlas bitmap size is 16384
124.341 Created atlas bitmap 16384x16380 [not-compressed]
124.350 Created atlas bitmap 16384x12461 [not-compressed]
124.351 Created atlas bitmap 8192x4195 [decal, not-compressed]
124.354 Created atlas bitmap 16384x5560 [low-object, not-compressed]
124.354 Created atlas bitmap 4096x3088 [mipmap]
124.356 Created atlas bitmap 8192x4464 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
124.358 Created atlas bitmap 16384x6064 [terrain, not-compressed, mipmap, linear-minification, linear-mip-level]
124.359 Created atlas bitmap 4096x3216 [terrain-effect-map, not-compressed, mipmap, linear-minification, linear-mip-level]
124.359 Created atlas bitmap 4096x1844 [smoke, not-compressed, mipmap, linear-minification, linear-magnification]
124.360 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
124.360 Created atlas bitmap 8192x1496 [alpha-mask]
124.367 Created atlas bitmap 16384x14748 [shadow, linear-magnification, alpha-mask]
124.368 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
124.368 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
124.515 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
126.121 Parallel Sprite Loader initialized (threads: 3)
148.442 Sprites loaded
148.465 Generated mipmaps (4) for atlas [3] of size 16384x5560
148.535 Generated mipmaps (3) for atlas [4] of size 4096x3088
148.547 Generated mipmaps (3) for atlas [5] of size 8192x4464
148.735 Generated mipmaps (3) for atlas [6] of size 16384x6064
148.747 Generated mipmaps (3) for atlas [7] of size 4096x3216
148.758 Generated mipmaps (3) for atlas [8] of size 4096x1844
148.769 Generated mipmaps (5) for atlas [9] of size 8192x2240
148.782 Generated mipmaps (3) for atlas [12] of size 8192x2336
148.790 Custom mipmaps uploaded.
151.501 Factorio initialised
151.611 Steam Storage Quota: 600/4768
260.187 Error CrashHandler.cpp:621: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-czqkvw\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-czqkvw\src\util\logger.cpp (545): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-czqkvw\src\util\logger.cpp (552): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-czqkvw\src\util\crashhandler.cpp (184): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-czqkvw\src\util\crashhandler.cpp (630): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF68E2E4884)
00007FF68E2E4884 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDBB5E184F)
00007FFDBB5E184F (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDBB5AA889)
00007FFDBB5AA889 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDBB5E04BE)
00007FFDBB5E04BE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-czqkvw\src\gameview.cpp (2023): GameView::updatePositionalSounds
c:\cygwin64\tmp\factorio-build-czqkvw\src\game.cpp (210): Game::update
c:\cygwin64\tmp\factorio-build-czqkvw\src\scenario\scenario.cpp (1266): Scenario::update
c:\cygwin64\tmp\factorio-build-czqkvw\src\scenario\scenario.cpp (1157): Scenario::updateStep
c:\cygwin64\tmp\factorio-build-czqkvw\src\gui\simulationwidget.cpp (123): SimulationWidget::CurrentSimulation::update
c:\cygwin64\tmp\factorio-build-czqkvw\src\gui\simulationwidget.cpp (49): SimulationWidget::logic
c:\cygwin64\tmp\factorio-build-czqkvw\libraries\agui\gui.cpp (830): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-build-czqkvw\libraries\agui\gui.cpp (836): agui::Gui::recursiveDoLogic
c:\cygwin64\tmp\factorio-build-czqkvw\libraries\agui\gui.cpp (792): agui::Gui::logic
c:\cygwin64\tmp\factorio-build-czqkvw\src\globalcontext.cpp (1457): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-build-czqkvw\src\mainloop.cpp (1041): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-czqkvw\src\mainloop.cpp (689): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-czqkvw\src\mainloop.cpp (394): MainLoop::run
c:\cygwin64\tmp\factorio-build-czqkvw\src\main.cpp (1141): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDB9ED7C24)
00007FFDB9ED7C24 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDBB5AD4D1)
00007FFDBB5AD4D1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
265.546 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
289.893 Uploading log file
289.916 Error CrashHandler.cpp:258: Heap validation: success.
289.920 Creating crash dump.
291.347 CrashDump success