Page 1 of 1

[kovarex] [1.1.21] Crash when deconstructing modded underground pipes with robots

Posted: Sun Feb 14, 2021 5:07 am
by raiguard
I ran across a crash when deconstructing a modded underground pipe with robots. Log indicates the crash is in FluidManager::countAndMarkVisitedRecursive.

Reproduction video:



Log file, save, and unpublished / modified mods are attached. I attempted to reproduce this with a smaller modset, but failed every time. Something about this combination of mods is contributing to the crash.

Re: [kovarex] [1.1.21] Crash when deconstructing modded underground pipes with robots

Posted: Mon Feb 15, 2021 2:47 pm
by kovarex
Thanks for the report and the reproducer, I was able to reproduce it. The fluid must flow mod + pipe ducts was all that was needed to reproduce.

Fixed for the next release.