Page 1 of 1

Dragging for circuits

Posted: Mon Feb 08, 2021 12:58 pm
by Zarnoo
You've added a number of dragging features, but you still need to install circuits by clicking each item. This is especially long-winded is stretching circuits across a long line of poles to reach from one side of a factory to another.
Could you introduce circuit dragging (at least for power poles) ?

Re: Dragging for circuits

Posted: Mon Feb 08, 2021 2:35 pm
by pichutarius
Copy paste includes circuit wire. But fog is annoying though.

Re: Dragging for circuits

Posted: Mon Feb 08, 2021 2:36 pm
by ptx0
pichutarius wrote: Mon Feb 08, 2021 2:35 pm Copy paste includes circuit wire. But fog is annoying though.
copy paste is fine for the subsequent copies but the first one would be nice to click drag.

Re: Dragging for circuits

Posted: Mon Feb 08, 2021 2:38 pm
by pichutarius
ptx0 wrote: Mon Feb 08, 2021 2:36 pm
pichutarius wrote: Mon Feb 08, 2021 2:35 pm Copy paste includes circuit wire. But fog is annoying though.
copy paste is fine for the subsequent copies but the first one would be nice to click drag.
Devil's advocate: clumsy user might accidentally connect unintended entities in concentrated areas.

Re: Dragging for circuits

Posted: Tue Feb 09, 2021 1:26 am
by ptx0
pichutarius wrote: Mon Feb 08, 2021 2:38 pm
ptx0 wrote: Mon Feb 08, 2021 2:36 pm
pichutarius wrote: Mon Feb 08, 2021 2:35 pm Copy paste includes circuit wire. But fog is annoying though.
copy paste is fine for the subsequent copies but the first one would be nice to click drag.
Devil's advocate: clumsy user might accidentally connect unintended entities in concentrated areas.
actual devil's advocate:

Good. :twisted:

Re: Dragging for circuits

Posted: Wed Feb 10, 2021 4:14 am
by ssilk
There is definitely some kind of radio transmission of signals over long distances needed. I still like how it is done in https://mods.factorio.com/mod/shortwave
(But it’s buggy when used with blueprints). But there are lots of others.