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[1.1.19] Error while running event level::on_rocket_launch with old save

Posted: Tue Jan 26, 2021 10:21 pm
by Thomas73951
Sorry that this bug report isn't great, it just crashed once, now. I will update this if it happens again with more details.

Just got this error while playing, idk what it means or what caused it. It sent me back to the main menu.

Code: Select all

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_rocket_launched (ID 10)
__core__/lualib/silo-script.lua:36: attempt to index field 'finished' (a nil value)
stack traceback:
	__core__/lualib/silo-script.lua:36: in function 'handler'
	__core__/lualib/event_handler.lua:47: in function <__core__/lualib/event_handler.lua:45>
This is on a world that was originally 0.16 and I just fixed rocket fuel production as it now uses light oil. I think it was either to do with the rocket as it suddenly started getting rocket fuel again, or something with the rocket fuel production based on what the error message says.

After, I fixed the rocket fuel production (light oil by pipe, other in and out by bots). I started making a new section that converted excess petroleum to solid fuel as it was stopping the refineries from working. I think it crashed when I selected the recipe in the chemical plant but idk.

Re: [1.1.19] Error while running event level::on_rocket_launch with old save

Posted: Tue Jan 26, 2021 11:12 pm
by Klonan
The script in your save game is outdated, can you perform the steps listed here:
viewtopic.php?p=527266#p527266

Re: [1.1.19] Error while running event level::on_rocket_launch with old save

Posted: Wed Jan 27, 2021 9:47 am
by Thomas73951
Klonan wrote: Tue Jan 26, 2021 11:12 pm The script in your save game is outdated, can you perform the steps listed here:
viewtopic.php?p=527266#p527266
I think that worked.
Thanks :)