Factorio 0.5.0 64 bit Editor keeps crashing
Posted: Sat Jun 08, 2013 10:33 pm
Hi!
After playing awhile I noticed that Factorio Editor keps crashing when you are moving camera away from starting position but doesn't seems to be crashing if you keep your camera close. So it might be related to map chunk generation code. I
Crashes are unpredictable and doesn't seem to be memory related. Factorio memory usage never reached high levels (200-500 MB of ram usage on 4GB ram system).
When I tried moving further on map during gameplay (aded myself bunch of cars, weapons, and armors) I managed to get quite far from starting position (much further than in editor) and didn't expirienced any crash.
Would have gone even further if it wouldn't be for all those creaper bases. They become quite awsome further away.
BTW Rocket towers seems overpowered since rockets sems to be capable of flying forever. Once the rocket is fired at you you can do whatever you want and it will still hit you eventually. I think this should be fixed by giving rockets limited live span.
After playing awhile I noticed that Factorio Editor keps crashing when you are moving camera away from starting position but doesn't seems to be crashing if you keep your camera close. So it might be related to map chunk generation code. I
Crashes are unpredictable and doesn't seem to be memory related. Factorio memory usage never reached high levels (200-500 MB of ram usage on 4GB ram system).
When I tried moving further on map during gameplay (aded myself bunch of cars, weapons, and armors) I managed to get quite far from starting position (much further than in editor) and didn't expirienced any crash.
Would have gone even further if it wouldn't be for all those creaper bases. They become quite awsome further away.
BTW Rocket towers seems overpowered since rockets sems to be capable of flying forever. Once the rocket is fired at you you can do whatever you want and it will still hit you eventually. I think this should be fixed by giving rockets limited live span.