Reconsideration of "won't fix" bug regarding ghost-poles not being connected.
Posted: Fri Dec 18, 2020 7:48 pm
I added a comment to a "won't fix" bug but I'm not sure it was seen.
viewtopic.php?f=58&t=91880
This is not a "minor" issue, nor is it always easily corrected.
If anyone works with a sandbox that has designs that are fully or partially "ghost" (which is often the simplest way) then the upgrade from 1.0 to 1.1 will break those designs. If that breakage is not noticed, which is likely, and a new blueprint is captured from it, then the blueprint becomes broken. At this point, there's no way back other than reverting to an older save... if there is one. If that blueprint is then shared, the corruption spreads.
viewtopic.php?f=58&t=91880
This is not a "minor" issue, nor is it always easily corrected.
If anyone works with a sandbox that has designs that are fully or partially "ghost" (which is often the simplest way) then the upgrade from 1.0 to 1.1 will break those designs. If that breakage is not noticed, which is likely, and a new blueprint is captured from it, then the blueprint becomes broken. At this point, there's no way back other than reverting to an older save... if there is one. If that blueprint is then shared, the corruption spreads.