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[0.11.22] [Rseding91] game.canplaceentity and item-on-ground

Posted: Sun Mar 22, 2015 6:44 am
by Degraine
This bug appears to be still not fixed, or has broken in some new way. I encountered the exact same issue with the new version of Slipstream Chests as I had last time. Item-on-ground entities continue to stack up on the belt if I use game.canplaceentity to make the check.

Re: [0.11.22] [Rseding91] game.canplaceentity and item-on-ground

Posted: Wed Jul 01, 2015 8:24 am
by Rseding91
Thanks for the report. It's been fixed for 0.12 with a test to make sure it doesn't break again.