[0.11.22] [Rseding91] game.canplaceentity and item-on-ground
Posted: Sun Mar 22, 2015 6:44 am
This bug appears to be still not fixed, or has broken in some new way. I encountered the exact same issue with the new version of Slipstream Chests as I had last time. Item-on-ground entities continue to stack up on the belt if I use game.canplaceentity to make the check.