2 QoL improvements regarding construction spidertrons
Posted: Sun Nov 29, 2020 10:50 pm
1. A toggle switch perhaps to keep the spidertron's trunk sorted, or some other form of feature to draw items from the smallest stack first and deposit into the largest. I find it annoying having split stacks clogging up the inventory and having to manually filter it every few trips.
2. A toggle in the logistics menu to automatically trash items not present in the logistics slots - similar to the 'delete excess items' button found in infinity chests. Having to manually set logistics to 0 for every item in the game every different game is very tedious.
2. A toggle in the logistics menu to automatically trash items not present in the logistics slots - similar to the 'delete excess items' button found in infinity chests. Having to manually set logistics to 0 for every item in the game every different game is very tedious.