Request to allow defining an optional start_target instead of start_position when setting player controller to cutscene
Posted: Sun Nov 22, 2020 11:18 pm
TL;DR
When setting player controller to cutscene, I would like to be able to set the start_position to an entity target, like you can do with waypoints (position or target).What ?
Currently, the start_position of a cutscene can only be a position, but individual waypoints can have either a target entity or position. I'm requesting to add start_target as an optional property alongside start_position so that the cutscene can start by following an entity, not just going to a position.https://lua-api.factorio.com/latest/Lua ... controller