Custom generator
Posted: Sat Mar 14, 2015 1:59 am
I was thinking about writing my own map generator to override the one currently in the game.
though, after a bit of searching, I could find no documentation whatsoever on how to override the current generator.
the only information i could find is either: requirements it must meet, and how it currently works (in terms of what algorithms it uses etc)
ive noticed that its possible to store maps as an image to edit them there, so i could probably write a generator that exports an image, then import in in factorio.
but i can see this approach would fail if i reach the border of the map (so a new chunk gets generatoed)
is this possible? and if yes, is there any place where i can find some documentation on this?
though, after a bit of searching, I could find no documentation whatsoever on how to override the current generator.
the only information i could find is either: requirements it must meet, and how it currently works (in terms of what algorithms it uses etc)
ive noticed that its possible to store maps as an image to edit them there, so i could probably write a generator that exports an image, then import in in factorio.
but i can see this approach would fail if i reach the border of the map (so a new chunk gets generatoed)
is this possible? and if yes, is there any place where i can find some documentation on this?