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Show underground indicators from script

Posted: Tue Oct 27, 2020 10:03 am
by moon69
Is it possible to programatically trigger the yellow built-in underground indicators (like when you hover on an underground belt end)?
UndergroundVisuals.png
UndergroundVisuals.png (107.37 KiB) Viewed 1155 times

Re: Show underground indicators from script

Posted: Tue Oct 27, 2020 10:26 am
by boskid
No.

This is part of rendering of extra information of selected entity so you could in theory set LuaPlayer::selected but it may not survive more than a tick, is interfering with player interaction and is limited to at most single entity.

Re: Show underground indicators from script

Posted: Tue Oct 27, 2020 10:30 am
by moon69
No worries will roll my own. Thanks.