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Wave Defense seed is always the same when starting new game

Posted: Tue Oct 27, 2020 1:32 am
by _alphaBeta_
Is this a bug that should be reported or intended behavior? I've experienced this with my downloaded and auto-updated Factorio through many years and a fresh 1.0 download this evening. Every time I go to start a new wave defense the starting map is always the same, namely seed 2390375328. Clicking the randomize button from there seems to work as intended. If I "restart" from the ESC menu, or go out to main menu, or restart the game entirely, the wave defense seed is always initially set to 2390375328 when going back in. Other game modes do not start with the same seed. Is this a default or demo wave defense map that is supposed to always come up first?

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 10:19 am
by jodokus31
Same seed here (2390375328)

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 10:27 am
by Klonan
Its intended, its 50% so that I can ensure you don't start with a bad seed, and 50% because of implementation details (though I could make it more random)

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 7:33 pm
by _alphaBeta_
Ok thanks for the confirmation. I'm also noticing that I can't restart the same map again. There's no map exchange string available from the save load screen and the seed I get from the console command "/seed" doesn't generate the same map. Is this intended as well? If so, I guess I'm confused why the seed function is even on the wave defense setup screen.

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 7:51 pm
by Klonan
_alphaBeta_ wrote: Wed Oct 28, 2020 7:33 pm Ok thanks for the confirmation. I'm also noticing that I can't restart the same map again. There's no map exchange string available from the save load screen and the seed I get from the console command "/seed" doesn't generate the same map. Is this intended as well? If so, I guess I'm confused why the seed function is even on the wave defense setup screen.
The seed in the setup GUI is different from the 'map_gen_seed' given by `/seed`

If you copy the seed in the setup GUI it should result in the same map

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 7:58 pm
by _alphaBeta_
Is there any way to retrieve the setup GUI seed for wave defense after the fact? I didn't note it when starting this game since I assumed I could pull it from somewhere like the freeplay maps etc.

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 8:05 pm
by Klonan
_alphaBeta_ wrote: Wed Oct 28, 2020 7:58 pm Is there any way to retrieve the setup GUI seed for wave defense after the fact? I didn't note it when starting this game since I assumed I could pull it from somewhere like the freeplay maps etc.
You can just end the round and it the setup GUI will show it

Re: Wave Defense seed is always the same when starting new game

Posted: Wed Oct 28, 2020 10:23 pm
by _alphaBeta_
Awesome, thanks. I had too much faith in the restart button on the ESC menu.

Re: Wave Defense seed is always the same when starting new game

Posted: Fri Nov 06, 2020 6:23 am
by Mythoss
Klonan wrote: Wed Oct 28, 2020 10:27 am Its intended, its 50% so that I can ensure you don't start with a bad seed, and 50% because of implementation details (though I could make it more random)
I also noticed cliffs are missing last time I tried it. Any plans to add / update for cliff utilization?