[0.11.17] onresearchfinished not triggering on console commands
Posted: Sun Mar 08, 2015 4:58 pm
The onresearchfinished event does not trigger on the following commands:
/c game.player.force.researchalltechnologies()
/c game.player.force.technologies["automated-construction"].researched = true
This makes it harder to test my mod, and breaks functionality if a player uses cheat codes.
/c game.player.force.researchalltechnologies()
/c game.player.force.technologies["automated-construction"].researched = true
This makes it harder to test my mod, and breaks functionality if a player uses cheat codes.