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How to get proper name of item, recipe etc?
Posted: Thu Sep 24, 2020 11:33 pm
by ShadowScaleFTL
So, when i try to do a lot of changies for another mods my main problem is to find item or recipe i wish to mod as i need to find in locale proper name and only them find it. Is it a way to skip this step? may be a way to run game without any locale to see ingame true names for all things? or smth else.
How another modders solve this moment?
Re: How to get proper name of item, recipe etc?
Posted: Thu Sep 24, 2020 11:48 pm
by Squelch
This can be done with the following method:
- Open debug settings F4 by default
- Enable "Show-Debug-Info-In-Tooltips"
- Close Debug Settings
- Hover pointer over any building or entity to reveal the internal name (and much more) in the right hand panel

- Internal Name.PNG (404.62 KiB) Viewed 12617 times
I hope this helps?
Re: How to get proper name of item, recipe etc?
Posted: Fri Sep 25, 2020 12:00 am
by ShadowScaleFTL
Yes, exactly what i need!
Re: How to get proper name of item, recipe etc?
Posted: Fri Sep 25, 2020 12:14 pm
by ickputzdirwech
It seems like only few people know about this but if you hover over an entity, technology or item you can press ctrl-shift-F and a window with the prototype properties will open.
Re: How to get proper name of item, recipe etc?
Posted: Fri Sep 25, 2020 1:13 pm
by Squelch
ickputzdirwech wrote: Fri Sep 25, 2020 12:14 pm
It seems like only few people know about this but if you hover over an entity, technology or item you can press ctrl-shift-F and a window with the prototype properties will open.
Wow!
Count me among those as un-enlightened.... until now.
It even has wiki links so we can look up the meanings. To whom do I apply for making up the lost time wasted doing it the old way?
Thanks