[1.0.0] Belt gates - Pulses per item changed to 2+2/3?
Posted: Tue Sep 22, 2020 6:27 pm
Hi evryone!
First post and recently upgraded from 0.16.51 to 1.0.0 and found an issue with some of my circuits. I'd be very suprised if this hasn't been discussed before but my search-fu must be weak. I can't find any posts on this subject.
Anyone know if this is per design or a bug?
I've got this test setup:
Definition: By "pulse" I mean that the output from leftmost combinator is 0.
On 0.16.51 this test setup lets through exactly one item every three pulses, i.e. nine pulses for three items.
On 1.0.0 hovever this seems to have changed to 2+2/3 pulses per item, i.e. eight pulses for three items. Specifically, every third item needs just two rather than three pulses to be let through.
/N
First post and recently upgraded from 0.16.51 to 1.0.0 and found an issue with some of my circuits. I'd be very suprised if this hasn't been discussed before but my search-fu must be weak. I can't find any posts on this subject.
Anyone know if this is per design or a bug?
I've got this test setup:
Definition: By "pulse" I mean that the output from leftmost combinator is 0.
On 0.16.51 this test setup lets through exactly one item every three pulses, i.e. nine pulses for three items.
On 1.0.0 hovever this seems to have changed to 2+2/3 pulses per item, i.e. eight pulses for three items. Specifically, every third item needs just two rather than three pulses to be let through.
/N