[1.0.0] Multiplayer server lagging
Posted: Tue Sep 15, 2020 3:37 pm
Hey,
recently, me and my friend decided to play together on hosted multiplayer server using hicoria.com server. For few weeks we have been playing without any issue but recently, both of us started to experience periodic lags. We both have them at the same time and the server console throws several of these errors when the lag happens: Info UDPSocket.cpp:368: Sendto failed (but can be probably ignored): Network is unreachable
Naturally we thought that the problem is with the hosting so we reach them and tried to solve it but even tho they were very cooperative, they haven't found anything that could cause it on their side so we came to the conclusion that it may be a problem on the application side.
My question is, what exactly triggers this error and what can we do?
recently, me and my friend decided to play together on hosted multiplayer server using hicoria.com server. For few weeks we have been playing without any issue but recently, both of us started to experience periodic lags. We both have them at the same time and the server console throws several of these errors when the lag happens: Info UDPSocket.cpp:368: Sendto failed (but can be probably ignored): Network is unreachable
Naturally we thought that the problem is with the hosting so we reach them and tried to solve it but even tho they were very cooperative, they haven't found anything that could cause it on their side so we came to the conclusion that it may be a problem on the application side.
My question is, what exactly triggers this error and what can we do?