[1.0.0] ghost_unit_number not set on LuaEntity
Posted: Mon Sep 14, 2020 2:12 pm
I'm trying to create a mod that uses "on_built_entity" events.
When this event is raised for a placed ghost, I understood that "event.created_entity" should have "ghost_unit_number" to show the number of the final entity.
But "ghost_unit_number" does not seem to exist:
When this event is raised for a placed ghost, I understood that "event.created_entity" should have "ghost_unit_number" to show the number of the final entity.
But "ghost_unit_number" does not seem to exist: