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[Rseding91] [1.0.0] on_player_built_tile event has wrong tile for (refined-)hazard-concrete-right
Posted: Sun Sep 13, 2020 11:03 am
by grilledham
The following prints 'hazard-concrete-left' when building both left and right hazard concrete.
Code: Select all
script.on_event(
defines.events.on_player_built_tile,
function(event)
game.print(event.tile.name)
end
)
Re: [1.0.0] on_player_built_tile event has wrong tile for (refined-)hazard-concrete-right
Posted: Sun Sep 13, 2020 5:10 pm
by Rseding91
Thanks for the report however that's correct: the same item is used for both types of concrete.
Re: [1.0.0] on_player_built_tile event has wrong tile for (refined-)hazard-concrete-right
Posted: Mon Sep 14, 2020 6:17 pm
by grilledham
I would expect event.item to be the same for both left and right variants, but not event.tile?
Re: [1.0.0] on_player_built_tile event has wrong tile for (refined-)hazard-concrete-right
Posted: Mon Sep 14, 2020 6:57 pm
by Rseding91
You're right; I missed that in your report. It's now fixed for the next release.