[Solved] Biter walking (not max/attack) speed.
Posted: Sun Sep 06, 2020 3:12 am
What I mean is:
If I set that to 1.0, the biters can move at 216KM/h. But they don't, until they see my defensive wall and move from 'walk slowly twoard base' mode to 'attack mode!'. So...how do I get the biters to hurry the **** up to my base wall? I'd love for them to bee-line at 200km/h all the way from spawner to my turrets. How do I make that happen?
Code: Select all
data.raw.unit["behemoth-spitter"].movement_speed = 1.0