Bake icons on startup rather than maintaining them as separate layers
Posted: Sat Sep 05, 2020 7:37 am
Icon layering allows for substantially more powerful icon creation (many mods make use of icon layering to create recipes dynamically, for example), but for entities placed in-world, there are negative performance impacts, and the current behavior is not-ideal with each layer casting a shadow on the layer below it:


If icons were instead baked after they've all been created during data phase, these pain points could be entirely avoided.
See: viewtopic.php?f=58&t=84888


If icons were instead baked after they've all been created during data phase, these pain points could be entirely avoided.
See: viewtopic.php?f=58&t=84888