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Automatically change a machine's recipe in game.

Posted: Tue Aug 25, 2020 6:18 am
by Waldorf The Greatest
Hey,

I am curious if there is a way to automatically change the recipe of a machine when the machine has finished its tasks, or under certain conditions.

Example: A silo contains both saphirite and stiratite ores. These will be crushed. When the saphirite ore is finished I want the ore crusher to automatically switch to stiratite.

Does anyone have experience or ideas how this can be realized?
Thanks in advance.
Waldo

Re: Automatically change a machine's recipe in game.

Posted: Tue Aug 25, 2020 6:50 am
by Koub
This works with vanilla furnaces. Insert iron ore, you'll get iron plates, insert iron plates, you'll get steel, insert copper ore, you'll get copper plates, ...
The only thing you need to ensure is that it must be void of input at some time to be able to change recipe.
Example : if you have 3 iron plates in your furnace's input, you won't get anything else than steel. And you'll need to input exactly 2 additional iron plates to craft a steel plate, and have the possibility to change automatically recipe on the next insertion.
However, mods can change that (by adding several possible recipes for a given input).