[Idea] Blackmailing aliens
Posted: Wed Feb 25, 2015 3:35 pm
Hey guys, I had an idea for a simple mod I think would be kinda fun. I tried searching for similar mods but couldn't find any.
The idea is simple - when you achieve certain technological threshhold, you will (naturally) attract attention of much more advanced alien race. But their goal isn's to destroy you (as usual), this time they're smarter - they want to take advantage of your factory and blackmail you into giving them your stuff. From time to time they would demand some items and if you fail to provide them, they'd somehow hurt you (tbh I'm not sure how exactly, destoying your factory is not a good idea imho - maybe supplying the biters somehow?). You'd have to build a special building in which you'd store those items (perhaps a chest could do it) and after the given time passes, alien ship would come to extract that (graphic is not important in this) - and than the next demand would come. E.g. they would require 100 tier 2 engines in 60 minutes, then 500 smart inserters and so on. The time given to complete this should be realistic, so it would be fun and not stressful.
The whole goal is to provide a way to "test" your factory and give you some kind of purpose. I dont know about you but I'm not playing this game to "win" (like the planned end-game content is meant in my opinion), but rather to build a ridiculously big factory. But when I'm done with the research, theres no goal for me anymore - the possibility of endless expansion is not enough. This way I would have a "need" to expand (the demands would get bigger and bigger) my factory and generally "test its capacity", which is in my opinion very fun. Its very similar as the idea to have to supply some kind of army.
What do you guys think?
The idea is simple - when you achieve certain technological threshhold, you will (naturally) attract attention of much more advanced alien race. But their goal isn's to destroy you (as usual), this time they're smarter - they want to take advantage of your factory and blackmail you into giving them your stuff. From time to time they would demand some items and if you fail to provide them, they'd somehow hurt you (tbh I'm not sure how exactly, destoying your factory is not a good idea imho - maybe supplying the biters somehow?). You'd have to build a special building in which you'd store those items (perhaps a chest could do it) and after the given time passes, alien ship would come to extract that (graphic is not important in this) - and than the next demand would come. E.g. they would require 100 tier 2 engines in 60 minutes, then 500 smart inserters and so on. The time given to complete this should be realistic, so it would be fun and not stressful.
The whole goal is to provide a way to "test" your factory and give you some kind of purpose. I dont know about you but I'm not playing this game to "win" (like the planned end-game content is meant in my opinion), but rather to build a ridiculously big factory. But when I'm done with the research, theres no goal for me anymore - the possibility of endless expansion is not enough. This way I would have a "need" to expand (the demands would get bigger and bigger) my factory and generally "test its capacity", which is in my opinion very fun. Its very similar as the idea to have to supply some kind of army.
What do you guys think?