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[1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire

Posted: Sat Aug 15, 2020 11:12 am
by Till223
When engaging large amounts of enemies, the rocket launcher soundeffects stop playing after the first barrage. You can see this happening in the video I posted here.

Re: [1.0.0] Spidertron rocket launcher soundeffect doesn't play during continous fire

Posted: Tue Sep 22, 2020 2:24 pm
by Klonan
This is most likely related to the sound effect limit and the long silence in many combat sounds, which are adjusted for 1.1