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Time of day
Posted: Mon Feb 23, 2015 1:47 am
by ofca
Time of day indicator would be useful for planning raids without night vision, or for solar power related tasks. Electric grid interface could show how long accumulators will last under current load -- whether they'll last through the night, which will ease planning remote installations.
Re: Time of day
Posted: Wed Feb 25, 2015 12:20 am
by bobingabout
there have been some mods that add a clock. I have one that a friend made, but it isn't multiplayer compatable.
Re: Time of day
Posted: Wed Feb 25, 2015 1:08 am
by FishSandwich
The
Time Display mod works fine in multiplayer.
Re: Time of day
Posted: Wed Feb 25, 2015 3:09 am
by ofca
I'm all for mods and stuff, but some things should just be in the core game
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: Time of day
Posted: Wed Feb 25, 2015 1:50 pm
by bobingabout
I'm not sugesting there shouldn't be a clock in the game, just pointing out that some mods do add one.