draw_as_light and draw_as_sprite properties for sprite/animation types
Posted: Fri Aug 14, 2020 10:50 pm
We have draw_as_shadow in the sprite definition, but draw_as_light and draw_as_sprite are restricted to some special cases in working_visualisations.
Is it possible to extend this behavior to your standard sprite/animation types?
e.g.:
Is it possible to extend this behavior to your standard sprite/animation types?
e.g.:
Code: Select all
{
filename = "__arachnophobia__/graphics/spidertron-legs-lower-tip-light.png",
width = 18,
height = 56,
shift = util.by_pixel(0, -21),
draw_as_sprite = false,
draw_as_light = true,
hr_version = {
filename = "__arachnophobia__/graphics/hr-spidertron-legs-lower-tip-light.png",
width = 34,
height = 112,
shift = util.by_pixel(0, -21),
draw_as_sprite = false,
draw_as_light = true,
}
}