[0.11.14] Multiplayer limited to 2 players
Posted: Thu Feb 19, 2015 12:00 am
Hello, we are 3 players who tries to play factorio together, but once 2 out of 3 have joined, no matter who joined first, the last player cant join the game.
What we've tried:
Changed Latency to 700 ms*
Starting a new multiplayer game
Changed back to default ports
It seems that the last connecting player are using a different port than default.. not sure if related or not.
Log:First player joining the host have no issues what so ever.
Only one player joins at a time
No mods are used.
Host running Win7 64-bit
*Normally we ping each other around 80 so it was just for debug purposes
What we've tried:
Changed Latency to 700 ms*
Starting a new multiplayer game
Changed back to default ports
It seems that the last connecting player are using a different port than default.. not sure if related or not.
Log:
Code: Select all
13598.891320 Info Router.cpp:372: Router state -> Disconnected
13598.891637 Info MultiplayerManager.cpp:470: networkTick(0) mapTick(-1) changing state from(Disconnected) to(PreparedToHostGame)
13598.891665 Info MultiplayerManager.cpp:470: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
13598.891953 Notice Scenario.cpp:126: Loading map
13598.892342 Info Scenario.cpp:159: Map version 0.11.14-0
13598.974341 Info WindowsUDPSocket.cpp:55: Opening socket at port (34197)
13598.974556 Info Router.cpp:372: Router state -> Connected
13598.974582 Info Synchronizer.cpp:59: NetworkTick(0) initialized Synchronizer local peer(0).
13598.974710 Notice Router.cpp:72: Hosting game at port 34197, peerID 0, session magic 56935
13598.974734 Info MultiplayerManager.cpp:470: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame)
13598.974763 Info NetworkInputHandler.cpp:27: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0).
13599.008238 Info MultiplayerManager.cpp:922: Received peer info for peer(0) username(DinMamma).
13599.072697 Info GameActionHandler.cpp:1530: MapTick(7) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create)
13603.427951 Info Router.cpp:272: Received packet with invalid session magic 18306 from <IP-ADRESS>:60890
13608.143049 Info Router.cpp:526: networkTick(865) adding peer(1) address(<IP-ADRESS>:60890)
13608.475873 Info MultiplayerManager.cpp:922: Received peer info for peer(0) username(DinMamma).
13608.475929 Info MultiplayerManager.cpp:922: Received peer info for peer(1) username(Korv-Ivar).
13608.475945 Info MultiplayerManager.cpp:922: Received peer info for peer(1) username(Korv-Ivar).
13608.925849 Info MultiplayerManager.cpp:1148: networkTick(881) mapTick(599) starting mapAlign
13608.925906 Info MultiplayerManager.cpp:485: networkTick(881) mapTick(599) changing mapAlign state from(NotAligned) to(Aligning)
13608.925937 Info NetworkInputHandler.cpp:309: expectedMapTick(599) adding peer(1) success(true).
13608.925957 Info MultiplayerManager.cpp:1096: networkTick(881) mapTick(599) adding mapAlignTask(MapUploadAlignTask peer(1))
13608.975765 Info MultiplayerManager.cpp:763: networkTick(886) mapTick(599) received MapAlignAction from peer(0), mapTickForAligning(599) appliedTickClosuresCount(0)
13608.975826 Info MultiplayerManager.cpp:706: networkTick(886) mapTick(599) received mapAlignStateChanged peerID(1) mapAlignState(NotAligning)
13608.975845 Info MultiplayerManager.cpp:1249: networkTick(886) mapTick(599) mapAlign finished targetTick(599) updating map and running the tasks ...
13608.975866 Info MultiplayerManager.cpp:485: networkTick(886) mapTick(599) changing mapAlign state from(Aligning) to(AlignedRunningTasks)
13608.976159 Info MultiplayerManager.cpp:470: networkTick(886) mapTick(599) changing state from(InGame) to(InGameSavingMap)
13609.263747 Info MultiplayerManager.cpp:470: networkTick(914) mapTick(599) changing state from(InGameSavingMap) to(InGameSendingMap)
13609.263822 Info TransferSource.cpp:28: Serving file C:/Users\User1\Indie games\Factorio\Factorio_0.11.14.13240\temp\mp-download.zip for peer 1
13615.675823 Notice TransferSource.cpp:66: Canceling serving for peer 1
13615.676066 Info MultiplayerManager.cpp:470: networkTick(1333) mapTick(599) changing state from(InGameSendingMap) to(InGameWaitingForClientMapLoad)
13615.676115 Info MultiplayerManager.cpp:883: Received MapDownloadFinished from peer(1) stopping transfer.
13615.743128 Info MultiplayerManager.cpp:470: networkTick(1337) mapTick(599) changing state from(InGameWaitingForClientMapLoad) to(InGame)
13615.743213 Info MultiplayerManager.cpp:485: networkTick(1337) mapTick(599) changing mapAlign state from(AlignedRunningTasks) to(AlignedTasksCompleted)
13615.743233 Info MultiplayerManager.cpp:485: networkTick(1337) mapTick(599) changing mapAlign state from(AlignedTasksCompleted) to(AlignedFinished)
13615.743249 Info MultiplayerManager.cpp:1229: networkTick(1337) mapTick(599) stopping mapAlign
13615.743267 Info MultiplayerManager.cpp:485: networkTick(1337) mapTick(599) changing mapAlign state from(AlignedFinished) to(NotAligned)
13615.845863 Info NetworkInputHandler.cpp:204: no crc for mapTick(599) by peer(1)
13615.846070 Info GameActionHandler.cpp:1530: MapTick(606) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
13615.861003 Info NetworkInputHandler.cpp:204: no crc for mapTick(600) by peer(1)
13615.878202 Info NetworkInputHandler.cpp:204: no crc for mapTick(601) by peer(1)
13615.895160 Info MultiplayerManager.cpp:706: networkTick(1347) mapTick(608) received mapAlignStateChanged peerID(1) mapAlignState(NotAligned)
13615.895756 Info NetworkInputHandler.cpp:204: no crc for mapTick(602) by peer(1)
13615.909955 Info NetworkInputHandler.cpp:204: no crc for mapTick(603) by peer(1)
13615.926647 Info NetworkInputHandler.cpp:204: no crc for mapTick(604) by peer(1)
13615.944249 Info NetworkInputHandler.cpp:204: no crc for mapTick(605) by peer(1)
13715.031978 Info MultiplayerManager.cpp:470: networkTick(10084) mapTick(6239) changing state from(InGame) to(InGameDied)
13725.059971 Info MultiplayerManager.cpp:470: networkTick(11011) mapTick(6840) changing state from(InGameDied) to(InGame)
13897.888859 Info Router.cpp:526: networkTick(22496) adding peer(2) address(<IP-ADRESS>:34197)
13916.505339 Info Synchronizer.cpp:536: NetworkTick(22501) peer(2) peerHeartbeatsEmpty(false) is not responding, dropping.
13916.505433 Info MultiplayerManager.cpp:922: Received peer info for peer(0) username(DinMamma).
13916.505454 Info MultiplayerManager.cpp:922: Received peer info for peer(1) username(Korv-Ivar).
13916.522718 Info MultiplayerManager.cpp:1148: networkTick(22502) mapTick(15636) starting mapAlign
13916.522772 Info MultiplayerManager.cpp:485: networkTick(22502) mapTick(15636) changing mapAlign state from(NotAligned) to(Aligning)
13916.522793 Info MultiplayerManager.cpp:1096: networkTick(22502) mapTick(15636) adding mapAlignTask(RemovePlayerAlignTask)
13916.559027 Info MultiplayerManager.cpp:981: Peer dropout detected for not connected peer
13916.572192 Info MultiplayerManager.cpp:763: networkTick(22507) mapTick(15636) received MapAlignAction from peer(0), mapTickForAligning(15636) appliedTickClosuresCount(0)
13916.572252 Info MultiplayerManager.cpp:706: networkTick(22507) mapTick(15636) received mapAlignStateChanged peerID(1) mapAlignState(Aligning)
13916.572274 Info MultiplayerManager.cpp:763: networkTick(22507) mapTick(15636) received MapAlignAction from peer(1), mapTickForAligning(15634) appliedTickClosuresCount(0)
13916.572292 Info MultiplayerManager.cpp:1249: networkTick(22507) mapTick(15636) mapAlign finished targetTick(15636) updating map and running the tasks ...
13916.572313 Info MultiplayerManager.cpp:485: networkTick(22507) mapTick(15636) changing mapAlign state from(Aligning) to(AlignedRunningTasks)
13916.572332 Info NetworkInputHandler.cpp:333: expectedMapTick(15636) removing peer(2) success(false).
13916.572349 Info MultiplayerManager.cpp:485: networkTick(22507) mapTick(15636) changing mapAlign state from(AlignedRunningTasks) to(AlignedTasksCompleted)
13916.623629 Info MultiplayerManager.cpp:706: networkTick(22512) mapTick(15636) received mapAlignStateChanged peerID(1) mapAlignState(AlignedRunningTasks)
13916.623679 Info MultiplayerManager.cpp:706: networkTick(22512) mapTick(15636) received mapAlignStateChanged peerID(1) mapAlignState(AlignedTasksCompleted)
13916.623696 Info MultiplayerManager.cpp:485: networkTick(22512) mapTick(15636) changing mapAlign state from(AlignedTasksCompleted) to(AlignedFinished)
13916.688812 Info MultiplayerManager.cpp:706: networkTick(22517) mapTick(15636) received mapAlignStateChanged peerID(1) mapAlignState(AlignedFinished)
13916.688944 Info MultiplayerManager.cpp:1229: networkTick(22517) mapTick(15636) stopping mapAlign
13916.689024 Info MultiplayerManager.cpp:485: networkTick(22517) mapTick(15636) changing mapAlign state from(AlignedFinished) to(NotAligned)
13916.738587 Info MultiplayerManager.cpp:706: networkTick(22522) mapTick(15639) received mapAlignStateChanged peerID(1) mapAlignState(NotAligned)
13918.806014 Info NetworkInputHandler.cpp:204: no crc for mapTick(15757) by peer(1)
13918.806092 Info NetworkInputHandler.cpp:333: expectedMapTick(15764) removing peer(1) success(true).
13918.806120 Info GameActionHandler.cpp:1544: MapTick(15764) processed PlayerLeaveGame peerID(1) playerIndex(1)
13919.037810 Info Router.cpp:264: Received messageType(6) from unknown peer(2) from (<IP-ADRESS>:34197)
13920.205687 Info Router.cpp:264: Received messageType(6) from unknown peer(1) from (<IP-ADRESS>:60890)
Only one player joins at a time
No mods are used.
Host running Win7 64-bit
*Normally we ping each other around 80 so it was just for debug purposes