Page 1 of 1
[0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Posted: Sun Jul 26, 2020 5:37 pm
by factoriouzr
BUG: I have to download my own blueprint books as the host of a multiplayer game.
I should not have to manually click on some of my blueprint books from the blueprint library every time I host a game before being allowed by the game to use my own blueprints.
Re: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Posted: Sun Jul 26, 2020 7:02 pm
by Qon
I don't understand how the title relates to the post. And I don't really understand the topic of either of them. Please read the
required reading for bug reports and improve the description of the bug so I can understand and the devs can understand and fix it

Re: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Posted: Sun Jul 26, 2020 11:24 pm
by Rseding91
Thanks for the report however that's working as intended. The blueprint library is completely separate from the running game - regardless of how you are running the game. It still has to be loaded, sent, and processed by the running game before it can be used.
Re: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Posted: Mon Jul 27, 2020 1:15 am
by factoriouzr
Rseding91 wrote: Sun Jul 26, 2020 11:24 pm
Thanks for the report however that's working as intended. The blueprint library is completely separate from the running game - regardless of how you are running the game. It still has to be loaded, sent, and processed by the running game before it can be used.
Then please make them all auto download so I don't have to manually do it one by one. I already played the game, put the blueprints in my hotbar and when i try to use them the game gives me an error. Then I have to open my blueprint library and manually re-click every one of them. This is an extra step that the user should never have to do. Just queue them all and have them all downloaded in the first 10 seconds of starting/loading the game.
Also, you say this is an issue regardless of how you run the game, but that's not quite true. In single player this is not an issue that I've seen. It only seems to affect multiplayer.
Re: [0.18.36] I have to download my own blueprint books as the host of a multiplayer game
Posted: Thu Jul 30, 2020 12:35 am
by factoriouzr
Can you please fix this issue. It's not intuitive and extremely annoying.