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Radius Of The Grenade Throw
Posted: Sun Jul 05, 2020 9:56 pm
by DarkAlien
how do I change the fill? from green to any other and can you do it yourself, because this radius merges with the ground it is not visible, or at least how to do if the click occurs for the radius of the Throw was at the maximum distance
Re: Radius Of The Grenade Throw
Posted: Mon Jul 06, 2020 5:36 am
by Koub
I wonder if it's not in the \data\core\graphics\shaders folder, in the files named "turret-ranges" something.
Re: Radius Of The Grenade Throw
Posted: Mon Jul 06, 2020 4:54 pm
by DarkAlien
I can't find the path in the steam version

Re: Radius Of The Grenade Throw
Posted: Mon Jul 06, 2020 4:56 pm
by DarkAlien
help pliz
Re: Radius Of The Grenade Throw
Posted: Mon Jul 06, 2020 6:40 pm
by suprnova74
I found this but no idea how it could be used. It doesn't give examples on usage or what value format it's looking for.
https://wiki.factorio.com/Prototype/Cap ... dius_color
Re: Radius Of The Grenade Throw
Posted: Mon Jul 06, 2020 7:16 pm
by Koub
[Koub] Moving this to modding help. I'm sure there'll be much more people who can answer your questions here.
Re: Radius Of The Grenade Throw
Posted: Mon Jul 06, 2020 9:29 pm
by darkfrei
Code: Select all
data.raw["utility-constants"].default.turret_range_visualization_color = {r = 0.05, g = 0.1, b = 0.05, a = 0.15}
data.raw["utility-constants"].default.capsule_range_visualization_color = {r = 0.05, g = 0.1, b = 0.05, a = 0.15}
data.raw["utility-constants"].default.artillery_range_visualization_color = {r = 0.12, g = 0.0375, b = 0.0375, a = 0.15}
Re: Radius Of The Grenade Throw
Posted: Fri Jul 10, 2020 5:33 pm
by DarkAlien