[0.18.32] tree graphics are broken
Posted: Sun Jun 21, 2020 9:05 am
Trees look like this: 
Log file:
Log file:
Code: Select all
0.081 2020-06-21 01:42:36; Factorio 0.18.32 (build 52799, mac, steam)
0.081 Operating system: macOS 10.12.6
0.082 Program arguments: "/Users/Jay/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" "---force-opengl" "-max-texture-size=2048" "--graphics-quality=low" "--video-memory-usage=low"
0.082 Read data path: /Users/Jay/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.082 Write data path: /Users/Jay/Library/Application Support/factorio [294468/855775MB]
0.082 Binaries path: /Users/Jay/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
0.638 System info: [CPU: Intel(R) Core(TM) i5-3330S CPU @ 2.70GHz, 4 cores, RAM: 8192 MB]
0.638 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmW] [Lang: en]
1.235 Available displays: 1
1.235 [0]: iMac - {[0,0], 1920x1080, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x4280480(0x01)}
3.117 Initialised OpenGL:[0] NVIDIA GeForce GT 640M OpenGL Engine; driver: 4.1 NVIDIA-10.17.5 355.10.05.45f01
3.117 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
3.117 [Version] 4.1
3.126 Graphics settings preset: medium-with-low-vram
3.126 Dedicated video memory size 512 MB (detected from GeForce GT 640M; VendorID: 0x1022700)
4.447 Graphics options: [Graphics quality: low] [Video memory usage: low] [Light scale: 25%] [DXT: low-quality] [Color: 16bit]
4.447 [Max threads (load/render): 32/4] [Max texture size: 4096] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100]
12.240 Loading mod core 0.0.0 (data.lua)
13.535 Loading mod base 0.18.32 (data.lua)
19.634 Loading mod base 0.18.32 (data-updates.lua)
20.118 Checksum for core: 533635165
20.118 Checksum of base: 2402425971
25.762 Prototype list checksum: 156825909
25.861 Loading sounds...
37.083 Info PlayerData.cpp:70: Local player-data.json unavailable
37.083 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1577141545
37.650 Info CropCache.cpp:57: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
37.794 Crop bitmaps.
98.208 Parallel Sprite Loader initialized (threads: 3)
104.919 Initial atlas bitmap size is 4096
104.930 Created atlas bitmap 2048x988 [none]
104.930 Created atlas bitmap 2048x1072 [decal]
104.930 Created atlas bitmap 4096x3648 [low-object, linear-minification]
104.930 Created atlas bitmap 4096x1120 [mipmap, linear-minification, linear-magnification, linear-mip-level]
104.932 Created atlas bitmap 4096x4080 [terrain, mipmap, linear-minification, linear-mip-level]
104.932 Created atlas bitmap 4096x2880 [terrain, mipmap, linear-minification, linear-mip-level]
104.933 Created atlas bitmap 4096x1248 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
104.933 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
104.933 Created atlas bitmap 2048x528 [mipmap]
104.933 Created atlas bitmap 4096x2032 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
104.933 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
104.933 Created atlas bitmap 4096x756 [alpha-mask]
104.943 Created atlas bitmap 4096x4096 [shadow, linear-magnification, alpha-mask]
104.943 Created atlas bitmap 4096x2884 [shadow, linear-magnification, alpha-mask]
104.944 Created atlas bitmap 2048x800 [shadow, mipmap, linear-magnification, alpha-mask]
104.973 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: NO/NO.
188.873 Parallel Sprite Loader initialized (threads: 3)
195.640 Sprites loaded
196.191 Generated mipmaps (3) for atlas [2] of size 4096x3648
196.233 Generated mipmaps (3) for atlas [3] of size 4096x1120
196.312 Generated mipmaps (3) for atlas [4] of size 4096x4080
196.387 Generated mipmaps (3) for atlas [5] of size 4096x2880
196.416 Generated mipmaps (3) for atlas [6] of size 4096x1248
196.449 Generated mipmaps (3) for atlas [7] of size 4096x1600
196.463 Generated mipmaps (3) for atlas [8] of size 2048x528
196.502 Generated mipmaps (5) for atlas [9] of size 4096x2032
196.539 Generated mipmaps (3) for atlas [14] of size 2048x800
196.543 Custom mipmaps uploaded.
197.170 Factorio initialised
238.464 Loading map /Users/Jay/Library/Application Support/factorio/saves/ribbon with evee.zip: 1104990 bytes.
238.748 Loading level.dat: 2344801 bytes.
238.813 Info Scenario.cpp:187: Map version 0.17.79-0
240.150 Warning BlueprintShelf.cpp:627: Loading local blueprint storage failed: Map version 0.15.40-0 can't be loaded because it's lower than the minimum input version (0.16.0-0).
240.187 Loading script.dat: 328 bytes.
240.372 Checksum for script /Users/Jay/Library/Application Support/factorio/temp/currently-playing/control.lua: 4108740459
240.458 Applying migration: Base Mod: 2019-12-12_Factorio_0.18.00.lua
240.521 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
240.523 Applying migration: Base Mod: 2020-03-18_Factorio_0.18.14.lua
240.546 Applying migration: Base Mod: 2020-05-27_Factorio_0.18.28.lua
241.457 Checksum for script /Users/Jay/Library/Application Support/factorio/temp/currently-playing/control.lua: 4108740459