Control over decorative removal on entity placement
Posted: Sun Jun 14, 2020 8:33 pm
I thought I asked this before, but I could not find it in my history, so I will ask it now:
Some way to control how or if entity - not tile - placement removes decoratives, so that we could, for example, make placing entities not remove any decoratives. Regenning them after the fact is expensive and a massive headache given the various modded behaviors and placement.
Some way to control how or if entity - not tile - placement removes decoratives, so that we could, for example, make placing entities not remove any decoratives. Regenning them after the fact is expensive and a massive headache given the various modded behaviors and placement.