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[0.18.30] .teleport() does nothing on belts
Posted: Tue Jun 09, 2020 1:45 am
by thesixthroc
This is also the case for splitters and undergrounds.
Re: [0.18.30] .teleport() does nothing on belts
Posted: Tue Jun 09, 2020 2:06 am
by Loewchen
Re: [0.18.30] .teleport() does nothing on belts
Posted: Tue Jun 09, 2020 1:17 pm
by thesixthroc
Is it possible to add this to complete the functionality to teleport all entities in an area...?
Re: [0.18.30] .teleport() does nothing on belts
Posted: Tue Jun 09, 2020 1:30 pm
by boskid
thesixthroc wrote: Tue Jun 09, 2020 1:17 pm
Is it possible to add this to complete the functionality to teleport all the entities in an area...?
No. Each class of entities that cannot be teleported has different reason for why it cannot be teleported. FYI as for 0.18.30, things that cannot be teleported:
- transport belt, spliters, underground belts
- rails
- locomotives, cargo wagons, fluid wagons etc
- character while in vehicle (however some vehicles like cars can be teleported even when player is inside)
- pipes of a fluid system that has blocked undergrounds
(this list covers only 0.18.30, may change and will not be updated here)