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[0.18.27] When clicking and holding sprite-button sound is longer/duplicated

Posted: Wed May 27, 2020 10:27 pm
by Therenas
The newest version added sounds to many UI interactions. When clicking and holding (ie not releasing the mouse button immediately) a sprite-button, it sounds to me like the sound is longer/duplicated, like it fires at least twice in rapid succession. I might be going crazy though, sorry if I am.

Edit: Might even be intended? I'm not sure. Maybe going crazy.

Re: [0.18.27] When clicking and holding sprite-button sound is longer/duplicated

Posted: Tue Jun 02, 2020 3:29 pm
by Twinsen
Can you give an example of what sprite button you mean?

Many buttons now have a click and un-click sound. But because of technical reasons they are not synchronized(they are both the same sound), so holding the button for too long will make it sound very strange.

Re: [0.18.27] When clicking and holding sprite-button sound is longer/duplicated

Posted: Fri Jun 05, 2020 8:33 am
by Therenas
Idk, I think I'm wrong here, nothing to fix. My bad.