[0.18.27] When clicking and holding sprite-button sound is longer/duplicated
Posted: Wed May 27, 2020 10:27 pm
The newest version added sounds to many UI interactions. When clicking and holding (ie not releasing the mouse button immediately) a sprite-button, it sounds to me like the sound is longer/duplicated, like it fires at least twice in rapid succession. I might be going crazy though, sorry if I am.
Edit: Might even be intended? I'm not sure. Maybe going crazy.
Edit: Might even be intended? I'm not sure. Maybe going crazy.