[0.18.26] Suspicious Turret Prototype/superclass property
Posted: Sat May 23, 2020 7:33 am
Hi, I'm not really sure that this is a bug or a missing/wrong documentation but because is not clear I decide to post this in the Bug Reports section.
We are talking about the Turret Prototype in particular about the rotating_sound property.
The rotating_sound property seems to not work on any turret subclasses of the Turret Prototype, in fact the only turret that seems to have a working rotating_sound is the Artillery Turret Prototype that strangely seems to have an additional property called rotating_stopped_sound and to not inherits the turret Turret Prototype (I suppose that the artillery turrets use a completely different code).
So, rotating_sound of Turret Prototype it's really usable property? Need a special conditions to be used? Is a wrong copy paste in the documentation? Or is bugged?
Thank you for your attention.
We are talking about the Turret Prototype in particular about the rotating_sound property.
The rotating_sound property seems to not work on any turret subclasses of the Turret Prototype, in fact the only turret that seems to have a working rotating_sound is the Artillery Turret Prototype that strangely seems to have an additional property called rotating_stopped_sound and to not inherits the turret Turret Prototype (I suppose that the artillery turrets use a completely different code).
So, rotating_sound of Turret Prototype it's really usable property? Need a special conditions to be used? Is a wrong copy paste in the documentation? Or is bugged?
Thank you for your attention.