[0.18.24] Tile blueprint issue, mod not raising events properly
Posted: Sun May 17, 2020 3:45 pm
When I try to place any blueprint that contains tiles, I get 2 messages shown below:
"You're playing with a naughty mod that isn't raising events properly. Tile is missing from the built tile event."
and
"The road network will probably be broken now if you were doing anything with road tiles."
I have to hit tab to clear each one, and when placing a large blueprint that would mean hitting tab several thousand times, since unfortunately holding tab does not work.
My mod list shown below:
My log file is attached.
Is there a way to tell which mod is the problem, since I assume the mod author needs to be contacted? I searched but didn't find any reference to this particular error message.
"You're playing with a naughty mod that isn't raising events properly. Tile is missing from the built tile event."
and
"The road network will probably be broken now if you were doing anything with road tiles."
I have to hit tab to clear each one, and when placing a large blueprint that would mean hitting tab several thousand times, since unfortunately holding tab does not work.
My mod list shown below:
My log file is attached.
Is there a way to tell which mod is the problem, since I assume the mod author needs to be contacted? I searched but didn't find any reference to this particular error message.