Support blend_mode in Types/IconData
Posted: Tue May 12, 2020 10:29 pm
Item in world (defined with pictures)

Item in world, looking very faded (defined with icons)

Item in inventory, looking very faded (defined with icons)

Looking into it, the difference in outcomes is because blend_mode is not a supported property for IconData.
Is it possible to add it as a supported property?
(Or is there another way to do this that allows me to have my cake and eat it too?)

Item in world, looking very faded (defined with icons)

Item in inventory, looking very faded (defined with icons)

Looking into it, the difference in outcomes is because blend_mode is not a supported property for IconData.
Is it possible to add it as a supported property?
(Or is there another way to do this that allows me to have my cake and eat it too?)