Page 1 of 1

[0.18.24] choose-elem-button missing some signals

Posted: Tue May 12, 2020 6:32 pm
by moon69
signal-everything, signal-anything, signal-each are missing from LuaGuiElement.add→choose-elem-button→elem_type=signal

I don't remember if they were missing in the past or not.
FactorioMissingSignals.png
FactorioMissingSignals.png (125.09 KiB) Viewed 3356 times

Re: [0.18.24] choose-elem-button missing some signals

Posted: Tue May 12, 2020 9:12 pm
by Rseding91
Thanks for the report. It's now fixed for the next release.

Re: [0.18.24] choose-elem-button missing some signals

Posted: Sun Jun 07, 2020 11:32 pm
by IsoSchiz
Being able to select these meta-signals breaks some functionality, since they are not valid, e.g. in a constant combinator.

According to the documentation, a choose-elem-button of type signal does not support any filters. I think it would be useful to support the ability to choose whether the meta signals are selectable or not via filter.

Re: [0.18.24] choose-elem-button missing some signals

Posted: Mon Jun 08, 2020 1:11 pm
by Rseding91
IsoSchiz wrote: Sun Jun 07, 2020 11:32 pm Being able to select these meta-signals breaks some functionality, since they are not valid, e.g. in a constant combinator.

According to the documentation, a choose-elem-button of type signal does not support any filters. I think it would be useful to support the ability to choose whether the meta signals are selectable or not via filter.
Being able to select signals in a mod GUI that does zero logic when they're selected doesn't break anything. It's up to the mod to break something by doing some poor logic - if the mod wants to do that poor logic.

As for being able to filter that list - please make a mod API request for it.

Re: [0.18.24] choose-elem-button missing some signals

Posted: Wed Oct 20, 2021 6:07 pm
by kryojenik
Rseding91 wrote: Mon Jun 08, 2020 1:11 pm As for being able to filter that list - please make a mod API request for it.
Some time later...
viewtopic.php?f=6&t=100333