UI request : player window : logistics tab color code
Posted: Fri May 01, 2020 11:46 pm
A lot of this game involves waiting in a logistics area before hopping on a train (or in a car, tank or exoskeleton) and leaving. Other than during Lazy Bastard attempts, the Crafting tab is the most frequently used player window tab. This hides information that is important to the player under unnecessary UI clicks.
Please color code the logistics tab so the player can see the status of logistics requests without actually switching to the logistics tab. This would be similar to the individual request slots, but condensed and visible regardless of the selected tab.
I propose the following color scheme:
Player is not in a logistics area - no color
All requests are fully satisfied - green
At least one request is "on the way" - yellow
At least one request cannot be satisfied by network inventory - red
Red and yellow are not mutually exclusive so the tab should support a yellow/red combination.
Please color code the logistics tab so the player can see the status of logistics requests without actually switching to the logistics tab. This would be similar to the individual request slots, but condensed and visible regardless of the selected tab.
I propose the following color scheme:
Player is not in a logistics area - no color
All requests are fully satisfied - green
At least one request is "on the way" - yellow
At least one request cannot be satisfied by network inventory - red
Red and yellow are not mutually exclusive so the tab should support a yellow/red combination.