Modular energy_source for entities
Posted: Mon Apr 27, 2020 12:26 pm
				
				I'd like to recreate every entity with each energy source. Here are the ones I've had to hack:
As an aside, it would be nice if `generator`, `burner-generator`, and `reactor` had similar prototypes so it would be easier to convert between them.
			- solar panels
 
- roboport
 
- beacon
 
- electric-turret
 
As an aside, it would be nice if `generator`, `burner-generator`, and `reactor` had similar prototypes so it would be easier to convert between them.