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Synchronize mods for local saves games also

Posted: Thu Apr 23, 2020 7:49 am
by vesoljc
TL;DR
Like the implies, synchronize mods for local saves games also.

What ?
Save game should track which mods are being used in that game and if there is a mismatch with the currently active mods with the ones in the game, an (optional?) prompt should be given to the user, if he/she wants to synchronize mods from the save game.

Why ?
I'm currently playing at least two factorio games, one multiplayer with a buddy (almost vanilla with few helper mods) and one local only with bob's mods. The issue that I have is that whenever I switch from synchronized multiplayer game to local game, I have to manually select/click 15+ mods, while when I connect to multiplayer game all I have to do is press "synchronize" button, the game restarts and your playing.


PS: I hope the idea is not duplicated, I kinda tried searching, but found nothing.

Re: Synchronize mods for local saves games also

Posted: Thu Apr 23, 2020 12:41 pm
by boskid
84099-sync-mods-with-save.png
84099-sync-mods-with-save.png (552.04 KiB) Viewed 2121 times

Re: Synchronize mods for local saves games also

Posted: Thu Apr 23, 2020 1:09 pm
by Koub
[Koub] Moved to implemented

Re: Synchronize mods for local saves games also

Posted: Thu Apr 23, 2020 8:17 pm
by vesoljc
well, that was easy..
thanks :)

Re: Synchronize mods for local saves games also

Posted: Fri Apr 24, 2020 2:12 am
by ssilk
Btw: UI-wise, that’s the worst place to put ui-elements on.

Re: Synchronize mods for local saves games also

Posted: Sun Apr 26, 2020 2:37 am
by plepper1
Cool!