List of Suggestions and their Priority
Posted: Fri Jan 30, 2015 4:42 pm
I joined recently, by some standards, and have been here long enough to get a very basic grasp on what has been suggested and in what way. (nowhere near link master ssilk level) and have noticed the ever repeating re-suggestions and new suggestions on old ideas with new twist. New players can use search, as with any forums, highly suggested and required if you don't want your genuine new topics to be immediately shot down as a repeat and wholly unresearched thought process.
The Frequently Suggested Topic is a great place to start but as mentioned here by ssilk many suggestions are on the Devs radar, you just don't know.
My suggestion is a simple list of suggestions and where they rank for the devs.(2 topics that got me started on this one here and the ssilk reply mentioned earlier)
Some groups could be:
Will be implemented eventually
https://forums.factorio.com/forum/vie ... =14&t=6847
Needs new content to know how it will work
This would include things that are a good ideas but until the new circuits or the factions or whatever comes out or implemented they can't be fully discussed.
https://forums.factorio.com/forum/vie ... =14&t=8352
Highly suggested and on Devs radar (ie not dead and doesn't need resuggestion so Devs know we want it)
https://forums.factorio.com/forum/vie ... f=6&t=3904
https://forums.factorio.com/forum/vie ... f=6&t=5011
Frequently suggested but unlikely to be implimented
Things that have been thoroughly discussed and might not happen but that doesn't mean you can't try again
https://forums.factorio.com/forum/vie ... f=6&t=7475
These are just to name a few and I'm missing a lot of topics that I know about that can't be implemented yet or that won't, but that doesn't mean you shouldn't try as suggested on the Read this or be Ignored number -1.
Hopefully this will help.
The Frequently Suggested Topic is a great place to start but as mentioned here by ssilk many suggestions are on the Devs radar, you just don't know.
My suggestion is a simple list of suggestions and where they rank for the devs.(2 topics that got me started on this one here and the ssilk reply mentioned earlier)
Some groups could be:
Will be implemented eventually
https://forums.factorio.com/forum/vie ... =14&t=6847
Needs new content to know how it will work
This would include things that are a good ideas but until the new circuits or the factions or whatever comes out or implemented they can't be fully discussed.
https://forums.factorio.com/forum/vie ... =14&t=8352
Highly suggested and on Devs radar (ie not dead and doesn't need resuggestion so Devs know we want it)
https://forums.factorio.com/forum/vie ... f=6&t=3904
https://forums.factorio.com/forum/vie ... f=6&t=5011
Frequently suggested but unlikely to be implimented
Things that have been thoroughly discussed and might not happen but that doesn't mean you can't try again
https://forums.factorio.com/forum/vie ... f=6&t=7475
These are just to name a few and I'm missing a lot of topics that I know about that can't be implemented yet or that won't, but that doesn't mean you shouldn't try as suggested on the Read this or be Ignored number -1.
Hopefully this will help.