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[0.11.13] crash with turret with folded_animation=nil

Posted: Thu Jan 29, 2015 9:34 pm
by prg
Add a new electric-turret with folded_animation=nil. Try placing that turret.
segfault

Re: [0.11.13] crash with turret with folded_animation=nil

Posted: Fri Jan 30, 2015 12:41 pm
by kovarex
Ok, I made the folded animation required, and all the other should be optional with fallback to the folded.